Creating a Music Mod
Requirements
- Reloaded II with Persona Essentials set up for your game.
- Enable showing file extensions: https://www.youtube.com/watch?v=6rOCUZ8opLM
- (Optional) Install BGME Framework, if you want to use extra features such as
randomized BGM.
Download: TODO
BGME Framework can be added in the future, just remember to update your music mod's dependencies
to include it.
Creating a Reloaded Mod
- Follow along with the official Reloaded II guide: https://reloaded-project.github.io/Reloaded-II/CreatingMods/
- On the section Mod Dependencies, look for and enable Persona Essentials. Also
enable BGME Framework here, if you're using it.
- Continue and finish with the guide.
- Go to the game in Reloaded and enable your new mod.
- Select your mod in Reloaded, then click Open Folder. This folder is where all your
mod's files will be placed.
Add a Music Script (BGME Framework)
- In your mod's folder, create a new folder and name it BGME.
- Inside that folder, right-click, select New, and select Text Document.
- Replace the entire name, including the .txt, with My Music Script.pme.
- You can name it whatever you want, as long as the name ends with .pme.
- Select Yes when it asks you about changing the file extension.
- Double-click My Music Script.pme and open it with any text editor, like Notepad.
This is where you will add your music script. Music script changes apply in real-time, so you can
make changes while the game is running.
If needed, you can also break up your music script into multiple files. BGME Framework
will load all .pme music scripts found inside the BGME folder.
Continue: Phos Music Manager