Another BGM mod often wanted, and also very simple to do.
This guide builds off the previous one: Adding Randomized BGM. If you don't want random BGM then you can just read through it and come back.
encounter["The Reaper"]
music = 10100
end
Nothing new, just another Encounter Block with music being set. This will make The Reaper's battle play BGM ID 10100.
The only notable thing is the use of the "collection" The Reaper. In this case, the "collection" only has one ID, The Reaper's battle.
These types of "collections" let you change the music of notable battles, without needing to know its Encounter ID.
A full list of collections can be found here.
Persona 5 RoyalRemember that new music have their BGM IDs shifted by 10,000 in music scripts. To play music file 100.adx, you would use BGM ID 10100 (100 + 10000) in your music script. For details, see: Using New Music
Add to your music script and save, add your new audio track for BGM ID 10100, then test in-game if you want.
Continue